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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--javax.swing.plaf.ComponentUI | +--javax.swing.plaf.LabelUI | +--javax.swing.plaf.basic.BasicLabelUI | +--net.aerith.misao.gui.ImageLabel.ImageLabelUI
The ImageLabelUI
is an user interface to draw the
specified image icon on the label. Even if the area of the
label is not same as the size of the image icon, the paint
method rescales and draws properly.
Inner classes inherited from class javax.swing.plaf.basic.BasicLabelUI |
javax.swing.plaf.basic.BasicLabelUI.PressAction,
javax.swing.plaf.basic.BasicLabelUI.ReleaseAction |
Fields inherited from class javax.swing.plaf.basic.BasicLabelUI |
iconR,
labelUI,
paintIconR,
paintTextR,
paintViewInsets,
paintViewR,
textR,
viewInsets,
viewR |
Constructor Summary | |
protected |
ImageLabel.ImageLabelUI()
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Method Summary | |
void |
paint(java.awt.Graphics g,
javax.swing.JComponent c)
Draws the splash image. |
Methods inherited from class javax.swing.plaf.basic.BasicLabelUI |
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Methods inherited from class javax.swing.plaf.ComponentUI |
contains,
getAccessibleChild,
getAccessibleChildrenCount,
update |
Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
registerNatives,
toString,
wait,
wait,
wait |
Constructor Detail |
protected ImageLabel.ImageLabelUI()
Method Detail |
public void paint(java.awt.Graphics g, javax.swing.JComponent c)
g
- the graphics to draw on.c
- the label to draw on.
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